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Tencent last month made it mandatory for players to lớn verify their age to log into the hit game Honour of Kings, và brought minors into an anti-addiction system


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17 Jul, 2021
Tencent Holdings’ ID check for gamers has been so effective that earlier this week Roy Wang Yuan, a thành viên of China’s most popular boy bvà TFBoys, said in a variety show that he was knocked off from the game after playing for two hours on the day before his 18th birthday.

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Tencent, China’s biggest game publisher, said its mandatory identity check for gamers has led khổng lồ a “noticeable reduction” in play time among mỏi minors, amid Beijing’s recent drive sầu lớn crachồng down on excessive sầu gaming to protect the well-being of the nation’s youth.

The age verification system, which checks the age of players against a police database, has reduced play time by 46 per cent for children under 12, and 24 per cent for those aged 13 to lớn 18, according lớn a statement from Tencent on Thursday.

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The ID check now works on Tencent’s blockbuster mobile game Honour of Kings across mainlvà China, and will be rolled out to other Smartphone and personal computer games next year.

The company last month made it mandatory for players to lớn verify their age to log into the hit game, and brought minors into lớn an anti-addiction system that limits play time for users aged 12 years-old & younger to lớn one hour, and those aged from 13 to lớn 18 khổng lồ two hours.

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The verification system is part of Tencent’s recent response lớn a broad crackdown by Beijing on the adverse impact of prolonged gaming on children’s health. China’s Ministry of Education in August announced a plan lớn curb the number of new online games và limit playing time in an effort lớn protect the eyesight of children.

Honour of Kings, which had 200 million players last year, was the highest-grossing di động game of 2017 with US$1.9 billion in revenue, according lớn research firm SuperData. The company has also been testing the use of facial recognition technology lớn detect minors for the game since September.

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“We take absolutely no trương mục of game revenue in the protection of minors,” Ma Xiaoyi, senior vice-president of the Shenzhen-based company, said in an interview with Chinese truyền thông this month.

Minors contribute “an insignificant portion” of revenue for Tencent’s thiết bị di động games, said James Mitchell, Tencent’s chief strategy officer, in a conference hotline following the third-quarter results announcement last week.

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Tencent’s thiết bị di động games business reported 11 per cent sequential growth thanks khổng lồ a seasonal boost over the summer holidays, and a 7 per cent increase in year on year revenue lớn 19.5 billion yuan. Personal computer games revenue fell 15 per cent year on year to 12.4 billion yuan as players continue the shift lớn mobile games.